![]() Texture extensions: All texture file extensions so the texture manage knows which files can be marked as already converted. Show Advanced Options: Show more advanced options in the user interface. If, for any reason, it is impossible to save in that directory, the fallback texture path will be used.Īlways Fallback: Always save converted textures in the fallback texture directory. The default is 2 but it is often beneficial to add more processes to speed up the queue.įallback Texture Path: By default, the texture manager saves the texture next to the source image. Number of processes: How many txmake processes will be launched at the same time. Starting with 22.3, RfM will stop the conversion queue and add any remaining conversion task to the LocalQueue or Tractor job to ensure you always get the expected image. When you start a Batch or a Preview render, you need all your textures to be converted first. ![]() Once done, it will send an update to the renderer and your texture will appear.
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